Wednesday, October 24, 2007

Movie Review - Resident Evil

When you’re a video game nut job like me, you have the ability to make yourself look like a total tool box in front of attractive ladies. Fortunately, I don’t give a shit what those girls think, especially when it comes to Capcom games. You may be asking yourself this question: “What is Capcom?”

Get the fuck out.

For those of you still present, Capcom is like a delicious beef sandwich in a world full of hamburgers. Mega Man is the beefy center, Street Fighter is the crispy bread, Devil May Cry is a wondrous cheese sauce, and Resident Evil is the day old pickle that should never have become a movie, let alone an entire fucking trilogy. You know, it makes me wonder why the gaming community considered this silver screen adaptation such a shining example of pixel-to-cinema power. The plot is nothing like the original game series with absolutely none of the familiar characters we had come to love. No Chris, no Jill, no Claire, no anybody! I think a general rule of thumb for video game movie creation should be- “If you present nothing from the source material, go fuck yourself.” This appears to be a fairly solid structure for script writing. Let us remember Final Fantasy: The Spirits Within. Remember how well that did with no source material?

Reminder: Square/Enix

To conclude my opening remarks, I’d like to say that the original games (despite the worst voice acting ever) were pretty fantastic and caught the attention of a lot of people. The story was kinda cool, the graphics were great at the time, and the action/horror was classic. All this blended together made for a great game series that continues to this day. With that in mind, let’s get to the movie, shall we? (Why does this never get any easier?)

An opening narrative blesses us with the smallest amount of back-story I’ve ever been armed with before warring it out with the rest of a flick. Apparently everyone on earth owns umbrellas; go figure. On another note, does anyone else find it hilarious that the Umbrella back-story is brought to us in resume format? I jerk you not, this excerpt is in the opening text.

Unknown even to its own employees, its massive profits are generated by:
-Military Technology
-Genetic Experimentation
-Viral Weaponry

I can’t wait to see what the elongated special edition has to show us. Hahaha!

Umbrella is highly skilled in the following programs.
-Zombie creation
-Viruses & vaccinations
-Photoshop CS2
-Microsoft Office Suite

So, moving forward, we see a man in a white radiation suit (I’m assuming) trying to win a pink puppy from the claw game at Denny’s. His skills are so lacking that he manages to win a briefcase full of danger in place of the adorably soft keepsake. Better luck next time, rookie. Rage soon takes over and he launches a vile of perfume into the room while orally mimicking explosion sounds to amuse himself. The fiend makes a run for it while the shattered glass container spills its ‘fart smell’ into the air ventilation system. This movie totally embraces “silent but deadly.”

Throughout the building, people start to feel the effects of whoever ate Taco Bell for lunch. All optional security is compromised for the sake of plot, and people are beginning to hate Mondays even more. Before long, the building is all sealed up and begins the lengthy process of murdering everyone who works there. One by one, dick weeds fall to poisonous gasses, elevator shafts and decapitation as the AI system embedded in the security computer watches Frasier reruns. “Oh Niles, when are you and Daphne going to tie the knot?” he says while simultaneously witnessing the slaughter of innocent neir-do-wells.

Moments pass and the scene changes to a woman foolishly trying to take a bath in a shower. Someone should have told her that when you shower, you’re supposed to be standing. You’re also not supposed to be asleep. She’s doing it wrong. Slowly, the woman gets up and makes her way to the adjacent room only to find a note that simply says: “Don’t sleep in the shower. You’re doing it wrong.” Curious about the message origins, the woman tries to copy it but realizes quickly that “ctrl C” doesn’t work in real life. Curses! Foiled again!

Eventually she clothes herself in the new fall color “breast-less crimson,” before trekking the empty hallways of Professor Xavier’s X-mansion. Her situational confusion is aided by an army of birds that explode in terror when she utters “Hello.” Lesson learned: Birds hate informal greetings. Anyhow, the woman’s terror is realized when a strange man rips her from the front porch only to get his ass kicked by a unionized group of Sniffits from the Super Mario Bros movie. After a short argument about the political transition of foreign affairs and their immediate effect on the U.S.’s statues of limitations, the Sniffits unmask to make some kind of point. Actually, the Sniffit in charge turned out to be a black guy, who (ironically) just lead a sizable “breaking and entering” mission. Huh. I’m not touching that one.

At this point, we’ve learned very little other than the house we’re in has an elevator that takes you to the PERFECT fps 1-on-1 storage area. The mental image really came together when the camera showed a team of gunmen entering the room. Classic. Anyways, the power on the indoor train was cut sophisticatedly by unplugging not one, but TWO power cords. Clever. How will anyone ever decipher this mysterious technological enigma? Well, Corporal Vagina managed to figure it out in like 6 seconds, so I can only imagine the shut down was the work of Ed, Edd, and Eddy. The train takes off after the good Corporal “fixes” the “problem” and our team meets one more comrade before next stop: Another fps gold mine.

Ya know what’s weird? The fact that the Umbrella logo is all over everything in this movie. I think the production staff knew that this flick was so little like the game franchise that they needed a visual queue every 3.5 seconds to remind you what you’re watching. “Just in case you forgot, guys, this is a Resident Evil movie.” Oh! With the lack of zombies and recognizable key characters, I thought this was a Matrix movie. Thanks for the heads up, prop studio!

OK, so back to the action!

The nameless female character starts asking too many questions and must be silenced! The smallest of the team dressed in black breaks out a pair of plastic nunchaku baring the “Ninja Turtles” logo and starts whirling them about while screaming “I am Michaelangelo!” He berates the woman over and over while the rest of the team silently watches. Their facial expressions say so much while saying so little. “That’s enough, Walters.” That’s enough, indeed. So her questions are eventually answered accompanied by a 3D rendered, fully animated visual aid. (someone knows their maya) We do learn here that the movie’s geographical backdrop is in fact Raccoon City (or so the black guy says), or more precisely, about 500 feet below Raccoon City. Hmm…I wonder what Raccoon City High School’s mascot is. The main characters are subsequently briefed on bee hives and unicorns before the movie can continue to the “it’s all coming together” point.

So we’re back in the office building that you should recognize from earlier, complete with dead employees. The team takes a moment to fill in some story points before they make the drastic decision to press on. While the group move away from their momentary resting stop, we are vaguely reminded that this is supposed to be a horror movie. I had almost forgotten what with all the Umbrella logos! Personal boredom kicks in at this point and my interest in finishing this movie starts wavering while the rough and tumble protagonists schlep through some kind of server warehouse. The AI computer gets wise to their plans and tries to stop them, using lasers. Lasers? The 1980’s gave us just so much! *ahem* After the untimely death of the Star Fox team, the remaining trio of *nouns* reluctantly press forward to complete the mission that none of them originally wanted to do in the first place.

At this point, the decision has been made to go ahead and shut the “hive” down using a delicate technology called “rub a magnet over it until it erases.” This state-of-the-art process has been making blank VHS tapes since 1983. During the magnet installation process, a little red girl appears and implores reconsideration of the events in progress. There will be no imploring here, young lady. Luckily horror movie assholes are dumber than dirt and as such, death will come swift and unhappily. Next, the humans succeed in shutting down the system and with it; they open all the entrances and locked doorways. Things are lookin’ up, right? Think again, cock jockey.

The remaining soldiers who were unexplainably left behind have encountered our first “zombie” of the film, leading to an action sequence with…(wait for it)…bullets! This regrouping leads to a decision to murder the misunderstood brain eaters as they rally a draft to involuntarily gain the assistance of the dead Umbrella employees. In summary: ZOMBIES EVERYWHERE! SHOOT THEM IN THE FACE! Our heroes dig a narrow escape with rambunctious gun fire, but not before loosing one of the Star Fox team (I think it was Peppy) to a malnourished army of the undead. And I thought Zombies were supposed to be fun. Michael Jackson music videos lie to us. In fact, I’m going to write a letter to my congressman.

Dear Congressman,

Die on a train.

Love,
-Sassy Frog

I would feel incredibly guilty if I had to lie to you; so here’s the news update: The next 10 minutes of this movie are boring. A little more back story is revealed, people wander around, and the acting diminishes to the standards of the first game. Even the action sequences involving the undead dogs are largely uninteresting. Sure, the leading lady kicks a dog in the face (always good times), but all the effects were cheesy and the CG was irrationally awful. This was supposed to be one of those parts that makes you get up and cheer, or whatever you ‘David The Gnome’ enthusiasts do. Instead, the scene just passes by like the morning bus when your alarm goes off for the 9th time. Didn’t get all that? Get a job.

*side note* Umbrella 9 mm? Was that necessary? *end side note*

Like I detailed in the article above, more talking ensues, to which we’re supposed to be entertained. Struggling hard to give a fuck about the plot, I’ve been informed that the remaining team is on a time limit if they want to survive this massacre. As dictated by leading lady number 1, the “Red Queen” is reinstated as commissioner of the WWE. Her first act as commissioner is to answer the questions brought forth by the committee of people with guns, and then to give the Undertaker a shot at the title come Wrestlemania. So, with more explanation under our belts, the protagonists bargain for a way out of the hive via the assistance of the Red Queen and her internet access. After a brief stint on MySpace and a round of g-mail checking, the team heads down and out.

What happens next can be best described as a “family reunion.” Let’s just say Uncle Paul has a few too many again this year, and Cousin Linda is making out with her boyfriend on the couch. Also, Aunt Lisa’s potato salad still sucks. Thank god for my I-pod.

As we drudge on through the escape plan, we’re introduced to the plot twist that will no doubt shake generations of movie viewers. *jerks off* Apparently Spence (the founding member of team dill-hole) was responsible for the entire T-virus release when he angrily failed to obtain that pink stuffed puppy. Memories of eating greasy Denny’s food at 2:30 am traipse about colorfully in his mind while a blank stare accompanies his facial region. The truth comes pouring out and tension raises in the room. Who will be eliminated this week? Stay tuned to find out!!

You know how they say “don’t make a deal with a security computer or you’ll regret it?” Remarkably, that applies here (weird, huh?). It seems that upon his escape attempt, Spence is accidentally eaten by a giant monster (oops). The computer then threatens the remaining 3 and tries to make a deal to save their lives in return for a Toyota Camry. In the heat of the moment, the computer totally flips out and experiences a blue screen moment that shuts down the entire system (not gonna get your god-damned Camry). This may just be me, but didn’t this already happen once before in the movie? I know plot recycling happens all the time with Hollywood these days, but couldn’t they wait for like…another movie?

So the group is now on the train headed back towards the surface when something goes horribly wrong. The cookie monster is in hot pursuit of our heroes and must be stopped, no matter the cost! Really though, for a final boss fight, this was particularly lame. So like, what? She stabs the thing in its tongue before she derails it (see what I did there?) from its death plans? I don’t know about you, but I felt this was very anticlimactic. Anyways, let’s just be glad it was over quickly. Next, the monster dies and 2 of the initial team are still alive and kicking. Eventually the train lets them off at platform 4 & ¾ so they can elevator it up back to the mansion. You know, the mansion where the entire first game took place and for some reason it spends like 7 seconds on camera in this? ...Yeah, I feel it too.

In the final scene, our leading lady awakens from some science induced sleep arrangement to discover that 2 pieces of paper duct taped to your body are highly fashionable. However, she’s going to catch a chill if she doesn’t also wear a snazzy, reasonably priced lab coat. Her spelunking of the outside world continues when she realizes that the lack of people in her path is probably a fair sign that everyone is dead. Yeah, this seems like a good place to end a movie; a mostly naked nameless female carrying a shotgun through a deserted street during a reverse camera zoom. And the worst part is that you know the editor was cutting this final scene thinking to himself: “I am a genius who deserves a raise.”

Oh god, may I never have to watch all of that again. You know what? Sometimes I enjoy writing these reviews. Sometimes a movie is laughably bad to the point where making fun of it is a good time well spent on a Tuesday night. However, on the opposite end of the scale, some movies are just so bad that they’re not worth the paper they’re printed on (the simile still applies). Some movies, like this one, are just painful to watch. So painful, that I have to do the whole review in segments just to keep from being bored. After all, I get easily distracted in a home with multiple feline entities, and practically anything is more entertaining than Resident Evil. This review has taken me more than 9 hours to write because of how fucking terrible the flick was. Respect that, bitches! Anyways, yes, the movie was awful, and no, don’t ever pay to see it. Normally I’d pinch this off by adding a George Michael joke at the end, but because I’m just so agitated, that would just be pretty gay.

Gay? George Michael? Get it?

Sorry. I couldn’t resist.

Until next horrible thing,
-Sassy Frog

Wednesday, October 17, 2007

Game Review - Guitar Hero (Franchise)

As a hardcore fan of music and rhythm video games, I got rather excited when I heard the initial rumors surrounding Harmonix’s new project; Guitar Hero. At that point I was a Dance Dance Revolution fanatic with years of experience in Parappa The Rapper, Bust-A-Groove, Amplitude, Frequency, Beatmania, and Pop’n Music. Hell, getting a new music game was just what I needed after backwashing DDRMAX 2 for the past half a year. However, as they say in show business: “Guitar Hero sucked.”

No, seriously, that’s a legitimate Hollywood slogan. Look it up.

Once upon a time, this rip tide music extravaganza released to the general public on November 8th, 2005 for a hefty sum of seventy nine dollars and ninety nine cents. The title received positive reviews from everyone (but me) due to the fact that America is very impressed with anything “shiny.” Thanks to that dull minded thought structure, the game has received cult status within the industry, landing it several different awards issued by several different groups of stinky people living in their parents’ basements. You may be asking yourself what it is I have against this crème brulee of crappy music games. If you think I’m not gonna devote multiple pages of rhetoric to my deep beliefs about this product, then you must be new to the site. Pull up a chair newb, as this may take a while.

The first thing this game does have going for it is a continuous theme. From beginning to end, the whole game’s interface is limited to stupid, garage band, high school face cancer artwork. From the options being written poorly on a scratch piece of paper to the name input placed above the urinal in a disgusting bathroom, this game sticks to its guns. Unfortunately for us, the guns are disappointing and unprofessional looking. The entire GUI feels like it was thrown together in half a work day by a guy who can’t even spell “lol” right. Any game where your first graphical impression comes from a crumpled piece of loose-leaf paper does nothing for the credibility of the Photoshop team (or lack there of). Buck up Harmonix and hire a competent artist, or at least someone who doesn’t crumple the paper before scanning it, unless this is an aesthetic you desired. In that case, I imagine your Gamasutra job posting looked like this:

Harmonix – job openings

Job Title: Fat Asshole

Job Description: Will work closely with the scanner. We named it “Fred.” Sometimes you have to jiggle the cord in back to get “Fred” to work properly.

Must have at least 20 seconds of Photoshop experience.
Must have 3 college degrees for no reason.
Must be able to pin “tail” on “donkey.”
Must be both fat and an asshole (prepare to show portfolio of work)
Must have at least 2 years of experience crumpling paper.

The other thing I immediately noticed about the graphics is the plethora of character doodles all over the place. Little lightning bolts, skulls, dragons, knives, etc decorate the sidelines of the option/set up screens. It’s like half the budget went to a 7th grader with ADD sitting in math class. He doodles a bunch of shit, puts it in his portfolio and BAM! Harmonix has a new “Art Director.”

The obvious follow up to the art is the game's soundtrack. I actually give some solid points to Guitar Hero for laying down some decent covers of classic rock hits. Some are better than others, of course, but on the whole I was kind of impressed with the quality of the covers and attention to detail. They tried very hard to make everyone of each age group happy with the song selection by taking hits from all the classic eras. I can see the point in this, but personally I wish they chose less crap. Either way, this isn’t what bothers me about the music in the game, but I’ll tell you what is; song length.

Apparently Harmonix wasn’t paying attention to this detail when setting up parameters for game play. DDR had it right; cut that shit down to 1:30 or 2 minutes at max. When I play a game where the inherent action focuses on a song, I want it to come, kick ass, then leave. I don’t need my song to hang around like an unemployed uncle who mooches my ho-hos. The best example I can give is the classic hit “Smoke on the Water.” We all know the stupid hook that repeats itself whenever some shackle cat picks up a guitar, so we don’t need to play it FOR SIX MINUTES STRAIGHT!! Good holy caravan of FUCK, what the hell were they thinking?! That song is devastatingly boring no matter how you slice it, so when you loop it for the better half of 10 minutes, the human soul gets shaken away like etch-a-sketch art. Well fuck that. The boys and girls at Harmonix need to google “audio editing” and put the knowledge to good use. Sometimes I’m even convinced they elongate the songs just to fuck with me. I’ll bet some shackle cat in the audio department decided that “Monkey Wrench” just wasn’t long enough and needed another 4 repeats of the chorus at the end.

Audio Director: “Hey guys, I have a great idea!”

Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your monkey wrench.
Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your monkey wrench.
Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your monkey wrench.
Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your monkey wrench.
Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your waldo wrench.
Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your monkey wrench.
Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your monkey wrench.
Don’t want to be your monkey wrench.
One more indecent accident.
I’d rather leave than suffer this.
I’ll never be your monkey wrench.

Did you find Waldo?

Another thing that tickles my respect for this game (in the taint) is its inability to stick to those guns we mentioned earlier. By the third installment of the five-finger-franchise, the game has done away with the “cover band” idea that themed so well (crumple the paper!) and went ahead and replaced it with the original tracks by the original artists. So, wait. Now you’re not a cover band who plays Aerosmith. Now you just are Aerosmith. That doesn’t make any sense to the consistency of the game since the on-screen avatars are obviously not Steven Tyler and crew. And what’s worse is that the title has a mixture of original tracks, covers of tracks, and the inevitable new music by bands that don’t belong in the series. I suppose it would have been OK to just get all of the original multis at this point and re-theme the game. That would have been an acceptable change of plans, however, the consistency is questionable with the mix now taking whatever professional quality the title had left and flushed it down the toilet (along with your initials). In short, this franchise keeps losing whatever credibility it had to begin with on every sequel installation. Most video games follow what I call “Opposite Day: Hollywood!” We all know that movie sequels generally go farther downhill with every addition, but video games follow an opposite path. Most games get better with the continuation of their franchise. The following examples prove (yet again) that I am undoubtedly correct (get over it).

Mega Man – Mega Man 2
Half Life – Half Life 2
DDR Max – DDR Max 2
Street Fighter – Street Fighter 2
Marvel VS Capcom – Marvel VS Capcom 2
Shaq Fu – Shaq Fu 2
Etc, etc, etc…

You get the point. Anyways, this game series ended up being ironically sold to the one company that could give a shit less about music- MTV. The corporation’s game studio, Neversoft (sounds like a Viagra subsidiary) is now responsible for the completion and shipping of future installments. This can only serve to hurt the game even more (insert metaphor- kick ‘em while they’re down) and over time will probably derail the series into an arcade fishing game. MTV has proven many times that they know nothing about the creation of a solid video game title and will no doubt continue to do so in their very own style with the Guitar Hero series. While some companies might say “quantity over quality,” MTV says “quality is for drunken pussies.”


On another note, the franchise has been dually ruined by the inclusion of internet pop culture within its ranks. Since the original release, we’ve endured tracks from Home Star Runner’s Limozeen, Metalocalypse’s Dethklok, and Boston’s synth pop icons; Freezepop. Don’t get me wrong. I have a very special place in my heart for Freezepop on and off their instruments. Talented people to say the least, but just because they’re good at what they do doesn’t mean they should be filling space in a rock ’n’ roll game. The product itself even makes fun of that during the loading screen.

I’ll bet you weren’t expecting to see Freezepop in this game!

You’re right, Guitar Hero. I wasn’t expecting that. I also don’t expect to see a humpback whale enjoying chamomile tea in this game, but I swear to chocolate fuck-cakes, if you show me that, I am driving to Boston to blaring the song “Violent Murder Banana” on my stereo with anger in my heart. What? Of course you haven’t heard of that song. I haven’t written it yet. But when I do……Harmonix, watch the fuck out. As far as the other songs I mentioned go, they just stole more street cred from Harmonix with their inclusion. Them being accounted for only validates that Americans are stupid and enjoy anything shiny. At this point they might as well include “Hamster Dance” and “Chocolate Rain.”

Something else I find rather interesting: *information* The publishing company Red Octane had a legal battle with Konami several years ago due to a copyright hassle involving a 3rd party dance pad. Apparently Red Octane created this dance pad so Konami couldn’t rape your average consumer on the price tag for dance game enjoyment. This seemed like a noble endeavor on behalf of the R.O. boys, until you look at the cold hard facts. Several years later, Red Octane became the publisher for Guitar Hero (duh) and went on their own little legal adventure. Another 3rd party developer made a guitar controller for the game with similar intensions to Red Octane’s dance pad days. However, Red Octane turned a blind eye to justice and took the same road Konami tread just a few years earlier by loading their legal canon with lawsuit ammo. I guess the almighty dollar (and fat bottomed girls) make the (rockin’) world go ‘round.

One last thing I want to mention before I wrap this up and kick it under the table. Game companies and fan boys (my least favorite species) love to claim this game’s originality is what sets it apart from knock-offs just trying to cash in on the “quick dollar.” For starters, you incompetent colostomy bags, Guitar Freaks did this exact same thing roughly 5 years before Harmonix even hit the drawing board. That title was a success in Japan because for its time, it was (in fact) a clever, new idea. People like new. Americans like shiny.

In conclusion, Guitar Hero blows goats and I have proof. While the idea behind the game is fairly solid, the execution was nothing to write home about. Plenty of people will try to prove me wrong, but can’t. Because all of my arguments are backed by science, your retaliations at my article will mean absolutely nothing. Also, you are ugly and your mother is a fat person who has difficulty getting laid because she is fat. I have faith.

The George Michael single.

Which (with any luck) should be in Guitar Hero.

Until next horrible thing,
-Sassy Frog

Sunday, October 7, 2007

Movie Review - Hostel

I started my day by rolling out of bed and attempting to hit the snooze button on my alarm, now blaring “Sexual Healing” by Marvin Gaye. I missed twice in a row and grabbed the nearest object I could find to launch toward the musical sleep killer. The first thing my hands procured turned out to be my cat; Atari. I learned an important lesson about cats today- they don’t fly, but they run fuckin’ fast. I also learned to look before you leap. Actually, look before you catapult mammals through the air. This can be translated into a lesson learned about watching movies too. For example, my friend showed up at my front door and insisted we watch Eli Roth’s “Hostel.” I wasn’t so sure about this plan (follow your heart) but I went along with it anyways assuming that he knew it was a good movie. So I did what any true friend would do; I conned him into ordering lunch in return for my patient sitting through this movie. I hate to move forward here, but free mushroom pizza does all the talking, so here we go.

The first thing to hit the screen is “Quentin Tarantino presents.” There is so much I want to say right now, but maybe I shouldn’t get my panties in a knot just yet. After all, it is the first 4 seconds of the movie. Wait. 4 seconds? Wow, this movie got real shitty real fast. Anyways, everything opens with a guy whistling an indiscernible tune while we pan what appears to be a torture chamber. It could also be a McDonald’s, but I don’t see the Grimace anywhere. I guess it could Mayor McCheese whistling, though. Damn. I suppose I should give up my dream of happy meals and sesame seed buns considering the plot synopsis. Also, I want you assholes to know what kind of shit I go through for this damn blog. I sacrifice IQ points to entertain you jerk-offs with my time. Fuck you all to Alabama. *ahem* moving on…

The scene changes to a bunch of shackle-cat stoners traveling through Amsterdam looking for the meaning of life, who (like other stoners) seem to think can be found in marijuana. They eventually stumble into a night club listening to the worst music I have ever heard since Paul Oakenfold. One of them found a horny girl in the bathroom and is so proud of it that he relies on the highest quality camera phone on earth to document the questionable event. Before long, Huey, Dewey, and Lewie get evicted from the club for being conductors aboard the douche bag express. Now the trio have to forage for a home after prancing the night away if they care to get any rest.

As it turns out, they shack up with some nerd who doesn’t even own a Nintendo. Fucker. Anyways, the 3 are cleverly tricked into visiting THE Hostel by Mr. Notendo with false promises of a Vagina Rodeo. Within micro hours, the Blue Barracudas surpass the Green Monkeys and end up on a train to Slovakia, accompanied by Old Meck. An awkward conversation erupts with the young men that send Edward Saladhands out the door and out of their lives for good. Or does it? Only the ominous musical score can tell, and it’s not talking.

*Contact ominous musical score for secret family recipe*

The metro stops and lets the boys off at an REO Speedwagon concert just as ”Keep On Loving You” starts to play. Instead, it should have dropped them off in Back to the Future 3. That would have been way better, but to my dismay, Eli Roth knows nothing of the wonders encased in Hill Valley – 1885. Anyways, after arriving at the hostel, the boys get to their room just in time to see boobies (hooray!). Also, Oley tries for his best Ace Ventura impression while occupying space in a sauna with a dynamic duo of the D-cup proportion. Following mild embarrassment, and me checking my watch for the 3rd time so far, everything here ends with a night club experience where Oley proves his royalty namesake. Actually, I hope Oley doesn’t die. I kinda like him, but he’s not quite enough to keep my interest in this flick. Something awesome better happen soon or I want my money back. What? Now we’re in an alley?

In the alley, we’re reunited with Lt. Creepylips as he drives away the lost boys with promises of Adult Swim on Cartoon Network. The children flee in terror as they may be subjected to Aqua Teen reruns- the only fate worse then ending up in an Eli Roth movie. Ya know, side note, this movie and its soundtrack are kind of all over the place. I hope this flick has a fucking point somewhere buried deep beneath all this bullshit. If it does, I hope that it gets there really fast because this is just obnoxious. My watch face and I are starting to develop a codependency on each other, and I’ll bet counseling is the only thing that can fix it.

Frog: “No ma’am, just send my bill to 1563 Asshole Way, Analpush California, 90210.”
Dr: “And whom shall I make the bill out to?”
Frog: “Eli Q. Roth (the “Q” is for “stupid.”)”

Currently happening in the movie: After a quiet evening of Harry Potter and the Deathly Hollows, 2 of our remaining heroes find out that their friend (fuck, it was Oley) is missing. Now it’s a race against the clock to find him and his asiany girlfriend before something terrible happens (imagine that they make a Wuzzles movie- yes, that kind of terrible).

OK, so the clock means shit because of the scene where Whistler’s Uncle has already introduced Oley to H.R. Puff’nMurder. The Asian girlfriend is next on the list of people to cut the toe off of. Apparently the list is long and only the crème de la crème get in without a reservation. The scene fades away to a rolling of the credits. Huh? Is that really the end of the movie? I guess it is. Well I’ll be damned if this wasn’t nearly as bad as I thought it was going to be. Honestly, I expected a bunch of brutal murders and some terrible dialogue to fill a void left by the unrealistic plot this movie could have contained. Lucky for us it ended here, eh? Haha. I guess 20 minutes of 3 assholes trying to get laid is better than porn where in 40 minutes, 3 assholes do get laid. I concur.

I suppose I can’t get too mad at a movie like this. I mean, it had the potential to suck some serious bull boner, but backed out at the last minute like a 5 year old on the high dive. Also, I can actually understand Eli’s need to reel the audience in with a realistic effect gimmick. Make a torture movie that’s so awful that it actually tortures the person watching it. It’s actually kind of brilliant if you ask me, and apparently you are or you would have redirected to http://www.lolcats.com/ by now. I mean sure, this movie was fuckin’ terrible like a salmon milkshake, but at least it ended quick enough so I could watch “Everybody Loves Robert.” What’s that? Fuck you, I like Robert better, and it’s my blog, so I can write whatever the hell I want. *ahem*

In conclusion, I imagine that the world premiere of this film had Eli walking down the red carpet delivering promises of mediocrity while girls giggled about their hair and clitori (or whatever the plural for clitoris is). In the end, the world keeps spinnin’ and my life is that much worse for viewing something with the Tarrantino name on it. Have I learned my lesson? Probably not. However, I do know deep in my heart that Hostel will never ever, ever have a sequel based on how shitty it is. I have faith…

That Heather Matarazzo would never agree to be in a “Hostel” movie.

Not in Eli Roth.

Until next horrible thing,
-Sassy Frog